Toys, sculptures, objects, and figures form an impossible scenography, where blurred edges and soft focus hinder a clear reading of what is depicted, situating the viewer in a threshold between the familiar and the unsettling. What may appear fortuitous is, in fact, the result of a meticulous process: three-dimensional models digitally developed through photogrammetry. Sculptures from London museums, fragments of the urban landscape, and found objects are digitized and layered, creating a fragmentary tapestry that unfolds in a non-linear fashion.
As in a complex, disordered, and diffuse dream, the scenes unfold in an attempt to capture the simultaneity of a globalized, postmodern world, where stimuli coexist with equal intensity regardless of their origin. Within this visual territory, tensions emerge between the local and the universal, the familiar and the foreign, the revered and the banal, configuring a space where saturation and estrangement operate as engines of meaning.
Nelson Hernández
January, 2026
